And there are hints of that here in Redfall. Immersive sims are one thing, but games with multiple paths or options are what I often relate to Arkane. Maybe you sneak in through an old bootlegger’s tunnel, or you take out the UV lights keeping the vampires out and take advantage of the ensuing chaos. There’s a barn with intel on one of the vampire gods inside, defended by a sniper tower, turrets, and a ton of guards. You’ll have an objective (which I frustratingly had to keep setting as a personal waypoint so I could see it on my HUD compass), and several potential avenues of approach. The game will launch simultaneously on Xbox Game Pass.These are mostly in the main missions of Redfall, which will feel the closest to an immersive Arkane game. Redfall is due to launch in early 2023 on Windows PC and Xbox Series X - in the next 12 months, the company said. One character wields impressive psychokinetic abilities, another is a combat engineer who can control the battlefield, a third is a cryptid-hunting TV star with a jolly British accent. The player characters can either tackle threats with stealth and sync-shots, or empty their clips should the shit go down. Redfall is a solo-able experience, Arkane Studios Austin says, but it’s built primarily with multiplayer in mind. Four playable heroes make up Redfall’s cast, each with special talents and gadgets. In the long reveal, players were treated to a post-apocalyptic vampire hellscape situated on a New England seaside town where the sun is in permanent eclipse and the tides have all receded. Redfall, Arkane Studios’ open-world, cooperative shooter, got another five-minute gameplay trailer to kick off the Xbox & Bethesda Games Showcase on Sunday.
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